The LD2000 SDK is the
foundation of Pangolin's core products, including Lasershow Designer,
Showtime and the Lasershow Converter series. However, the LD2000 SDK
is also being used by a wide variety of third-party companies to
create everything from simple control panels that control and play
laser shows, to complex biological, nuclear physics and jet fuel
flow experiments at some of the best-known companies in the world,
including Boeing and Lawrence Livermore Laboratories.
One recent and high-profile use of the LD2000 SDK, was within a
laser projection system featured at SIGGRAPH 2007 in San Diego. The
LD2000 SDK was used to create the laser output of a game emulator.
This laser output was projected larger-than-life, and played by some
very prominent individuals in the field of graphics and cinematic
The SIGGRAPH press release appears below, along with a picture that
shows the application.
SIGGRAPH officials announced details of a world-class
state-of-the-art laser projection system designed to show real-time
vector graphics in vibrant, non-pixelated color, to play several
classic arcade games on a giant projection screen, nightly at the
San Diego Civic Center, from 6-8 August 2007. The classic arcade
games are "Asteroids" and "Tempest" (courtesy of Atari Interactive,
Inc.), and "Star Wars" (courtesy of LucasArts) are three of the ten
most popular arcade games of all time, and the only three to use
vector graphics, drawn with lines instead of pixels.
The unique video game event will feature celebrity players
exhibiting their skills in front of a live audience, prior to the
nightly unveiling of the SIGGRAPH Computer Animation Festival --
known as the world's premier event for computer graphics and
animation. Groundbreaking films presented at the Computer Animation
Festival have amazed audiences for three decades. Since 1999, the
festival has also been an official qualifying event for the Academy
of Motion Picture Arts and Sciences "Best Animated Short Film"
"Playing these classic games live they've never been seen before is
the perfect nod to the early days of the video games industry as
well as to the early days of computer graphics," says Paul Debevec,
SIGGRAPH 2007 Computer Animation Festival Chair from the University
of Southern California Institute for Creative Technologies. "With
our festival showcasing the most groundbreaking computer animations
from around the globe, including a record number of pieces from the
video game industry, it's a thrill to be able to start the show with
faithful, larger-than-life versions of the games that helped attract
so many of the SIGGRAPH audience to the field of computer graphics."
The games will be played through the original arcade machine
microcode, via an arcade emulator system customized by Matt Polak.
The customization converts the game's original vector lists into
lightning-fast laser beam motions. The light will be supplied by a
groundbreaking high-powered color laser by San Jose-based Novalux,
aimed into a special dual-scanner mirror system assembled by laser
systems expert Steve Heminover of Chicago-based Aura Technologies.
In addition, Clovis, California-based WestControls has built
authentic custom-built controllers using original arcade machine
Celebrity players include Jim Blinn (renowned computer scientist who
is widely known for his work at NASA's Jet Propulsion Laboratory),
Kenn Perlin (Academy Award Winner for Scientific and Technical
Achievement), Glenn Entis (SVP, Chief Visual and Technical Officer
for Electronic Arts), and John Knoll (Industrial Light & Magic
Visual Effects Supervisor on the "Star Wars" prequels, the "Pirates
of the Caribbean" series and Academy Award Winner for "Pirates of
the Caribbean: Dead Man's Chest"). Nightly tickets to the Computer
Animation Festival including the pre-show video game are available
to the public at the door of the San Diego Civic Center for $50.
Each viewing is expected to sell out.